[humaine news] CfP: EvoGAMES, Istanbul,7-9 April 2010

yannakakis yannakakis at itu.dk
Mon Aug 31 08:15:57 BST 2009



CFP: EvoGAMES - Paper deadline: 4/11-2009
-------------

EvoGames: 2nd European event on Bio-inspired Algorithms in Games,
Istanbul, 7th - 9th April 2010

http://dces.essex.ac.uk/research/evostar/EvoGAMES.htm

Games, and especially video games, are now a financially and culturally
important 
commercial factor within the software and entertainment industries. They
provide an 
excellent test bed for and application of a wide range of computational
intelligence 
methods including evolutionary computation, neural networks, fuzzy
systems, swarm intelligence, 
and temporal difference learning. There has been a rapid growth in
research in this area over 
the last few years. This event focuses on new computational intelligence
or biologically inspired
techniques that may be of practical value for improvement of existing
games or creation of new 
games, as well as on innovative uses of games to improve or test
computational intelligence 
algorithms. 

We invite prospective participants to
submit full papers following
Springer's LNCS guidelines.

Submision Deadline: 
4th November 2009

Topics include but are not limited to:

 * Avatars and new forms of communication between game intelligence and
players
 * Player satisfaction measurement and optimization
 * (Semi-)automated game content creation
 * Evolutionary game theory
 * Human-like artificial adversaries and emotion modeling
 * Authentic movement, believable multi-agent control
 * Computational Intelligence in video games
 * Learning in games
 * Experimental methods for gameplay evaluation
 * Evolutionary testing and debugging of games
 * Games related to social, economic, and financial simulations
 * Educational/serious games
 * General game intelligence (e.g. general purpose drop-n-play Non-Player
Characters, NPCs).

Program Committee:

Lourdes Araujo, UNED, Spain
Wolfgang Banzhaf, Memorial University of Newfoundland, Canada
Luigi Barone, University of Western Australia, Australia
Simon Colton, Imperial College
London, UK
Ernesto Costa, Universidade de Coimbra, Portugal
Carlos Cotta, Universidad de Malaga, Spain
Marc Ebner, University of TŸbingen, Germany
Anik-- Ekart, Aston University, UK
Anna Esparcia Alcazar, University of Valencia, Spain
Antonio J Fernandez Leiva, Universidad de Malaga, Spain
Francisco Fernandez, Universidad de Extremadura, Spain
Mario Giacobini, Universita degli Studi di Torino, Italy
Johan Hagelbock, Blekinge Tekniska Hogskola, Sweden
John Hallam, University of Southern Denmark
David Hart, Fall Line Studio, USA
Philip Hingston, Edith Cowan University, Australia
Stefan Johansson, Blekinge Tekniska Hšgskola, Sweden
Krzysztof Krawiec, Poznan University of Technology, Poland
Oliver Kramer, Dortmund University of Technology, Germany
Bill Langdon, University of Essex, UK
Pier Luca Lanzi, Politecnico di Milano, Italy
Simon Lucas, University of Essex, UK
Penousal Machado, Universidade de Coimbra, Portugal
JJ Merelo, Universidad de Granada, Spain
Risto Miikkulainen,
University of Texas at Austin, USA
Steffen Priesterjahn, University of Paderborn, Germany
Moshe Sipper, Ben-Gurion University, Israel
Terry Soule, University of Idaho, USA

Event chairs:

Mike Preuss, TU Dortmund University, Germany, mike.preuss at tu-dortmund.de
Julian Togelius, IT University of Copenhagen (Center for Computer Games
Research), julian at togelius.com
Georgios N. Yannakakis, IT University of Copenhagen (Center for Computer
Games Research), Dennmark, yannakakis at itu.dk 

-- 
Georgios N. Yannakakis
Associate Professor 
IT University of Copenhagen

Tel. +45 7218 5078
Fax. +45 7218 5001
Email: yannakakis at itu.dk 
Web: http://www.itu.dk/~yannakakis/ 
Addr. Room 4B05, Rued Langgaards Vej 7, DK-2300 Copenhagen S
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